The story for ACU: Dead Kings takes place during Sequence 13, a formerly unsequenced genetic memory. Players will journey with Arno to the city of Franciade ...

  www.ign.com

14 нояб. 2011 г. ... Bring him there safely (you can use the rooftops if you want) and the mission ends. At this point, you've got lots of repaired memory markers ...

  www.ign.com

... is worth 100 points and can be received for: Complete Memory Sequence 13 ... Memory 6: A Crown of Thorns. Challenge: Double ... Assassin's Creed: Unity Trophy Guide ...

  www.xboxachievements.com

10 авг. 2018 г. ... The solution to the puzzle from Sequence 13 Memory 6 in Assassin's Creed Unity Dead Kings DLC. Hope it helps... Enjoy!

  www.youtube.com

15 янв. 2015 г. ... Assassin's Creed Unity Dead Kings DLC – Sequence 13: Memory 6 – A Crown of Thorns ... Defeat Rose in the final boss fight to retrieve the relic ...

  primagames.com

6 февр. 2015 г. ... "Solve the puzzle" is a mission objective in Sequence 13 / Memory 06: A Crown of Thorns. Walkthrough[edit]. Solve the puzzle - A Crown of ...

  orcz.com

22 июл. 2021 г. ... Main DLC story contains 6 Memories in a single Sequence 13; DLC location (Franchiade) opens after finishing Sequence 5 in the main game; After ...

  steamcommunity.com

Sequence 13-6: A Crown of Thorns ... To start this memory, go underground using the entrance to the basilica, which you've used a few times now. This is the ...

  www.truetrophies.com

20 июн. 2016 г. ... Game play of: DLC Dead Kings: Sequence 13 Memory 6 (A Crown of Thorns)

  www.youtube.com

If the game is fully downloaded but you are still unable to progress past Sequence 1, Memory 3, please try our troubleshooting guide. Was this helpful? Liked it ...

  www.ubisoft.com

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